﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace TowerDefense
{
    public static class Style
    {
        //Node colors
        public static Color nodeColor = new Color(200,200,200);
        public static Color selectionColor = new Color(144 , 238, 144);
        public static Color lineColor = new Color(80, 80, 80);
        public static Color closedColor = new Color(255, 200, 160);
        public static Color pathColor = new Color(180, 180, 255);

        //text colors
        public static Color brightText = new Color(255, 255, 255);
        public static Color darkText = new Color(150, 150, 150);

        //fonts
        public static SpriteFont fontLarge;
        public static SpriteFont fontSmall;
        public static SpriteFont gameFont;
        public static SpriteFont textFont;

        //textures
        public static Texture2D cursorTexture;
        public static Texture2D nodeTexture;

        //Vector2
        public static Vector2 markerOrigin;




    }
}
